caliper uidocs

Gravity field

Pro

Items pulled toward the pointer.

Installs components/ui/gravity-field.tsxDepends on none beyond ReactMotion honours reduced motion
pnpm dlx shadcn@latest add @caliper/gravity-field

1 chosen: Accessibility

When to use #

Use it for

  • A playful interaction on a landing page.

Skip it when

  • Touch-first or reduced-motion experiences.

Installation #

terminal
pnpm dlx shadcn@latest add @caliper/gravity-field

Adds its 2 files to components/ui/, each with its own stylesheet, and installs their packages. Pro installs with your access token, set up once per project. See Pro access. The first part also adds Caliper UI’s tokens; import them once as in Installation.

Usage #

Import it from your copy of the source. The example behind the preview comes with the source.

example.tsx
import { GravityField } from "@/components/ui/gravity-field"

The worked example comes with Pro

The 28-line example behind the preview opens here with a Pro or Team licence.

Checking your licence…

API reference #

GravityField

component
PropTypeDefaultDescription
options *readonly string[]—
value *readonly string[]—
onValueChange *(value: string[]) => void—
label *string—
gravitybooleantrue
shakeKeynumber0Change this number to shake the pile.
classNamestring—

Accessibility #

It exposes group semantics, with aria-label and aria-pressed kept in step with state.

No custom key handling; Tab and the native activation keys do the work.

Motion #

It checks prefers-reduced-motion itself and settles immediately instead of travelling. Every state is still reachable.